[community profile] raisetheearth Info Post

Apr. 10th, 2013 03:07 pm
icy_heavens: (We will put a stop to this)
[personal profile] icy_heavens
Name: Toushirou Hitsugaya
Age: 11 12 13 14
Appearance: Ignore the icons; the kid is blond for now. He's also 4'7 instead of 4'4. Update: As of March 23, the white hair is back! Update 2: As of Christmas, he's his even shorter self again. Now looks exactly as he did in canon.
Occupation: Middle-school student High school student

Full Application: Linked here.


Echoes Received:

1st Echo: Tier 1 - Memory. Working with a slacker and being fed up with it. Returned a memory of being in charge of something important, as well as a bunch of soul-related terminology that he doesn't understand.

2nd Echo: Tier 1 - Power. Touching the snake statue in the Dead District. Gave him a vision of Hyourinmaru and returned the cold-effect of his spiritual force.

3rd Echo: Tier 1 - Skill. Touched a sword during the meet-up for the werewolf hunt. Returned some of his swordsmanship skill.

4th Echo: Tier 1 - Knowledge. Got haunted. Returned some general ghost knowledge and a vague concept of Hollows.

5th Echo: Tier 1 - Memory. Caught sight of a Vermedi. Regained the useless knowledge that are the "City Rules."

6th Echo: Tier 1 - Memory. Played a VR game at the arcade. Regained the memory of defeating Yukio in his virtual world.

7th Echo: Tier 1 - Item. Met the "Sage of Earth". Returned his captain's haori. Damn thing is too small, he swears!

8th Echo: Tier 1 - Power. Fighting Vermedi in the mines. Returned a weak version of shunpo. He's only able to cover a distance of five feet, and needs to wait at least two minutes before he can do another one. Additionally, since he's in no way used to moving this fast, he'll wind up with motion sickness after even a single use.

9th Echo: Tier 1 - Memory, from seeing Lyall's co-worker turned into a tentacle creature. A brief image of Luppi's released form from their battle.

10th Echo: Tier 1 - Mental, from drinking the contaminated water. The incantation for shakkahou. But not the actual capability to cast the spell. The incantation will also be in Japanese, which his reincarnation doesn't speak, so he won't even know what it means.

11th Echo: Tier 1 - Item, from exploring the buzzing in the mines. His sword, absent any of its fancy associated powers.

12th Echo: Tier 1 - Memory, from seeing the pink light. The knowledge that he held the title of Captain.

13th Echo: Tier 2 - Memory, from visiting the Tuning Towers. A vision of Aizen's faked murder scene, with the knowledge that he'd known the "dead" man for a long time, had worked with him. No knowledge that the scene was staged, however.

14th Echo: Tier 1 - Memory, caused by Bakura calling him Shirou-chan. The knowledge that somebody used to call him by this nickname a lot, despite any and all protests he made against it.

15th Echo: Tier 1 - Power/Ability, from facing off against the snake statue. The voice of his zanpakutou.

16th Echo: Tier 1 - Power, from fighting hellhounds on Halloween. Highly increased proficiency with his shunpo, allowing him greater distance each step and the capability to chain them together.

17th Echo: Tier 1 - Item, from Ravindra's expedition under the Tuning Towers. His shihakushou. (Again, he swears it's too small!)

18th Echo: Tier 1 - Power, from hunting down Proud. Reiatsu-sensing ability.

19th Echo: Tier 1 - Mental, from discussing a flashback with Izuru. That the girl described is very important to him, someone he feels very protective of.

20th Echo: Tier 1 - Mental, from retrieving Proud's toolkit. This little scene of 10th Division domestic bliss.

21st Echo: Tier 1 - Item, Christmas freebie. A set of old-style Japanese spinning tops.

22nd Echo: Tier 1 - Mental, from discussing Hollows with Shiro. The knowledge that he was a death god, whose job it was to purify Hollows by cutting their faces in half.

23rd Echo: Tier 2 - Power/Ability, from facing off with the Blood Keys. Shinigami-level durabily. As stated in the Bleach wiki: "While Shinigami can be injured and killed like regular Humans, it takes considerably greater injuries to kill a Shinigami than it would to kill Humans. Decapitation is the only guaranteed method of killing a Shinigami."

24th Echo: Tier 1 - Memory, from the farmhouse raid. His attempt to defeat Aizen in the Central 46 Chambers . . . which resulted in Toushirou going down in a single blow.

25th Echo: Tier 2 - Memory/Power, from fighting against/being in proximity to Wise Snake. The name of his sword and the realization that the voice in his head is the voice of the sword's spirit. Knowing the name grants him the ability to access his Initial Release. While there are several powers that can be used with the Initial Release, the one he'll be getting back is to create large, eastern-style ice dragons with his sword slashes, that he can then direct at a target. He won't be able to have more than one of these created at a time.

26th Echo: Tier 1 - Memory, from telling his grandmother about his involvement with the network. The time he had to tell his grandmother that he'd decided to leave for the shinigami academy because his power had been harming her, and her accepting this because she didn't want him holding himself back from his potential on her account.

27th Echo: Tier 1 - Power/Ability, from meeting ghost Aria in the park. The ability to see and speak with ghosts/spirits.

28th Echo: Tier 1 - Physical, from seeing a news broadcast of the pink light in Las Vegas. His hair turns white.

29th Echo: Tier 1 - Power/Ability, from encountering an item monster. The ability to actually cast Shakkahou.

30th Echo: Tier 1 - Memory, from hearing the alien broadcast. Memory of watching fireworks on a rooftop with Rangiku, Momo, and Aizen, having a conversation about whether birthdays are even important for people like him.

31st Echo: Tier 1 - Memory, from proximity to the possessed car. The memory of finding all of the Central 46 slaughtered.

32nd Echo: Tier 1 - Ability/Physical, from the blackouts. His extreme cold resistance/immunity. With this, he won't suffer hypothermia, frostbite, or even simple numbness from extreme cold -- and will as well as find cooler temperatures more comfortable in general.

33rd Echo: Tier 2 (June) - Memory, from breaching the Thundercorp barrier. That he left the Rukgongai to attend the Spirit Arts Academy in the Seireitei, which trains shinigami for the Gotei 13, Kidou Corps, and the Secret Mobile Corps. (He won't know what any of these organizations actually are.) Along with this, the knowledge that the academy's program is normally six years long, but he graduated in one year with the highest written and performance scores in his class.

34th Echo: Tier 2 (September) - Power, from using the teleporter for the first time. His captain-level spiritual power. To anyone who can sense that kind of thing, he'd have a very powerful presence, and it gives him a lot more energy to fuel his abilities. Also, the rate at which death gods age is directly affected by the amount of spiritual power they have; the higher the power, the slower they age and the longer they live. So this also slows his aging considerably and gives him a lifespan in millennia.

35th Echo: Tier 2 (Boss Battle!) - Power, from fighting Refined Shell. The base form of his bankai -- yes, his feet have icy claws too; you just can't see it in that picture. The ice wings are fully functional, thus enabling him to fly. Also not seen in that picture is the long ice tail that is also fully functional, meaning that it can move around just like any normal tail. If Toushirou attacks something with the tail, it will break off and freeze whatever he's hit with it. Any portion of the ice on Toushirou's body -- tail, wings, the whole deal -- can regenerate so long as there is water in the area. Behind him float three ice flowers with four petals each. These serve as an indicator of how much power he's got left in this form and thus also an indicator of how long he's be able to maintain it. The petals typically dissolve one at a time, though more/greater usages of his power can drain a few at a time. When all the petals dissolve, so does his bankai. Because Toushirou is inexperienced with this, he won't yet be able to maintain the form for exceptionally long periods and will feel very drained afterward.

36th Echo: Tier 1 - Memory, from being treated with contempt/fear people at his school despite never harming them. The memory of having been treated this same way in his childhood -- contempt from the adults, fear from the children if he so much as looked at them -- despite having never done anything to them.

37th Echo: Tier 2 - Memory, from seeing the light in Germany on TV. His fight against Harribel, from when she first used her Ressurreccion until Toushirou prepares to use his most powerful technique. This would entail a memory of nearly being sliced in half by of her attacks, saved only by using another of his powers, and the two of them countering each other's abilities at every turn because they both utilize water. This would include the information that his sword is "the strongest ice-snow type zanpakutou" and that he doesn't need to wait for water if he needs it.

38th Echo: Tier 2 - Power/Memory, from seeing the light in Finland. The ability to cast Kyoumon (Mirror Gate), an invisible, high-level barrier spell that deflects outside attacks but is weak on the inside. Also, the memory that he once used it to try and protect a friend.

39th Echo: Tier 2 - Physical/Memory, from seeing the light at Christmas Island. He shrinks to his canon height of 4'4. Merry Christmas, Toushirou. Along with this comes the knowledge that a shinigami's spiritual power levels affect their aging rate, and that as someone of captain level, his aging has slowed to a crawl. Thus he'll be aware that he's going to be his newly tiny self and look like a young kid for a good long while.

40th Echo: Tier 1 - Power/Ability, from encountering Torin's doppelganger. The ability to create invisible reishi platforms. (Essentially looking like he can stand around in midair.)

41st Echo: Tier 1 - Mental, from seeing the light over London. The term "arrancar" and its meaning: a class of Hollow that gained similar powers to that of a Shinigami by removing their masks.

42nd Echo: Tier 2 - Power/Ability, from seeing the light over Santarem. His sword's "Subjugation of the Heavens" ability, which allows him to control the weather (or more specifically all of the atmospheric water) in the vicinity. This is usable in both states of his sword release. Range on this is said to be an area of effect of multiple miles, but for this Echo, the range is a single mile while in his first stage of release, and double that when he's in the final release state.

43rd Echo: Tier 1 - Power/Ability, from seeing the light over the Galapagos Islands. His "Dragon Hail Blossom" ability. When he stabs an opponent with Hyourinmaru, ice erupts from the point of contact, encasing and freezing them hard enough that a physical blow can shatter them. This is only usable when he is in bankai.

44th Echo: Tier 2 - Power/Ability, from seeing the light over Tokyo. The full range on his Subjugation of the Heavens ability (approximately 7 square miles in bankai, half that in shikai).

45th Echo: Tier 2 - Power/Ability, from seeing the light on the moon. His "Frozen Heavens Hundred Flower Funeral" ability. It's an extension of Subjugation of the Heavens wherein the ability opens up a huge hole in the clouds, through which a large amount of snow floats down onto his opponents. As the snow comes into contact with an opponent, ice flowers sprout all over their body, instantly trapping them in a pillar of ice. It's said that once the 100th flower blooms on them, the ones who touched the snow will die -- although, the one character we saw this used on survived, so it is not necessarily a guaranteed kill.

46th Echo: Tier 1, Memory, gained during the interim between StE and RtE. The memory that he came from the district called Junrinan in West Rukongai.

47th Echo: Tier 1, Memory, gained during the interim between StE and RtE. The memory of standing among fellow captains, awaiting the arrival of the "Zero Division".

48th Echo: Tier 1, Power/Ability, from the dinosaurs running loose in Gateway. The ability to cast Sajo Sabaku (Locking Bondage Stripes). Raising his/her palm up to the target, the practitioner closes his/her hand into a fist and calls forth yellow energy, taking a form of very thick rope, which binds the upper body of the target. Physical strength alone is usually not able to break out of this, but it is not impossible.

49th Echo: Tier 1 - Memory, gained from using the teleporter. The memory of listening to Gin, Kenpachi, and Mayuri speak about how the first dealt with an intruder, and himself sighing about old men and their pointless arguments.

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